# Tile Adventure
Was my first run at making a complete game in Unity.
You are a knight that travels tile to tile, most tiles take provisions to move onto. If no provisions then they take health.
![[ta-start-loop.webm]]
There are various settlements, enemies, and creatures to interact with by stepping onto the same tile as them. Each provides some sort of adjustment to resources, either gold, health or provisions.
![[ta-play.webm]]